• 904 - Animation and Web Design

     

     

    animate photoshop adobe xd        html css bootstrap       scratch Adobe Spark GamesForChange

    Grade level: 11-12

    1.0 credit/semester 

    Visual and Performing Arts Credit

    Senior Math Credit

     

    Students will create, design and produce interactive multi-media products and services. Students will be provided a broad based foundation for beginning a career in such areas as Web Design, Interactive Media Development and Animation.

     

    Topics include: Web Page Design, Animation, , Prototyping and Testing, Computer Graphics, Usability Issues, Accessibility, Internet Business Foundations, Interactive Media Production, Web Programming (HTML5, CSS, Bootstrap).   Software used in the course includes Adobe Animate, Adobe Photoshop, Adobe Fresco and Adobe User Experience Design.    First Semester Final Exam:  Create a Website for a member of the community.  Second semester final exam: Create an Electronic Portfolio using Adobe Animate.

     

    Prerequisite:

    Ability to navigate windows, type 35 words per minute, know how to locate saved files, open files, how to find files once saved, use a mouse (right click/left click) know how to print, copy/paste, basic word processing skills.

     

     

    911 - Mobile Applications and Game Development for the Web

    Image Unity image android image construct3   Got Game Scratch Games4Change

    Grade level: 11-12

    1.0 credit/semester 

    Visual and Performing Arts Credit

    Senior Math Credit

     

    This course is project based and  will cover fundamentals of game design and coding by  following a real-world design and engineering process. Students will create socially useful games and applications for mobile devices and the web.  The course emphasizes communication, collaboration and creativity.  

    Semester One

    Students will use Construct 3 and the Game IT Curriculum

     

    GAME:IT is a semester long course where you’ll learn computer programming through game design. The focus of this curriculum is to build a strong foundation in the full spectrum of 2D game development. GAME:IT takes a look at both coding and building games, but also dives into theories that differentiate games from each other. 

    You DO NOT need to have experience in programming. This course utilizes Construct, a powerful game creator that uses "drag-n-drop" programming, so anybody familiar with Windows and using a mouse will be able to start creating games.

     

    As the game projects get more complex, you will be introduced to more advanced features such as variables, functions, arrays, and loops. Construct it is a terrific tool for beginners, but allows advanced users to build full featured games.

     

    Throughout the class you will be learning (or reinforcing) technical skills like programming, graphic design, animation, testing/debugging as well as forming and working in project development teams, learning how the engineering design cycle is incorporated into problem solving and game design, how physics and math play a critical role in making games realistic, how to develop, program and market an original game, and much more!

     

    Students will learn: 

    ★ Technical skills like programming, graphic design and animation, testing/debugging, and other skills that are needed for game development, but are also transferable to all types of industries. 

    ★ How the same engineering cycle used to design bridges and buildings is used to design games and solve ALL types of problems 

    ★ How physics and math play critical roles in making games realistic. 

    ★ How to develop, program, and market an original game. 

     

    Semester Two

    Students will use the Unity Game Engine and GMETRIX curriculum for the Unity Certified User: Programmer

     

    In this course, you'll learn to use the Unity platform for game development by following the production of a working game, Zombie Toys, from concept all the way through to publishing. Unity Certified Associate courseware gives you a structured, self-study program that includes everything you need to succeed. Follow along from beginning to end with the courseware videos and practice quizzes, or jump to the chapters where you may need the most review.  Students will further their Unity Development Skills using Unity's Create with Code online curriculum.

     

    Characteristics needed to work in this field:

    *Enjoy working on a computer for long periods of time.

    *You should think logically, enjoy solving problems and ability to apply critical thinking skills

    *Have an interest in technology and be ready to accept constant change.

    *Must be detail oriented and have the skills to work successfully in a team.

     

     Prerequisite: Students should possess the following computer skills:

    Ability to navigate windows, type 35 words per minute, know how to locate saved files, open files, how to find files once saved, use a mouse (right click/left click) know how to print, copy/paste, basic word processing skills.